92 lines
3.2 KiB
C#
92 lines
3.2 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.IO;
|
|
using System.Reflection;
|
|
using System.Windows;
|
|
using Sandbox;
|
|
using Sandbox.Engine.Multiplayer;
|
|
using Sandbox.Engine.Networking;
|
|
using Sandbox.Engine.Platform;
|
|
using Sandbox.Game;
|
|
using SpaceEngineers.Game;
|
|
using VRage.Steam;
|
|
using Torch.API;
|
|
using Torch.API.Managers;
|
|
using Torch.API.Session;
|
|
using Torch.Client.Manager;
|
|
using Torch.Client.UI;
|
|
using Torch.Session;
|
|
using VRage;
|
|
using VRage.FileSystem;
|
|
using VRage.GameServices;
|
|
using VRageRender;
|
|
using VRageRender.ExternalApp;
|
|
|
|
namespace Torch.Client
|
|
{
|
|
public class TorchClient : TorchBase, ITorchClient
|
|
{
|
|
protected override uint SteamAppId => 244850;
|
|
protected override string SteamAppName => "SpaceEngineers";
|
|
|
|
public TorchClient()
|
|
{
|
|
Config = new TorchClientConfig();
|
|
var sessionManager = Managers.GetManager<ITorchSessionManager>();
|
|
sessionManager.AddFactory((x) => MyMultiplayer.Static is MyMultiplayerLobby
|
|
? new MultiplayerManagerLobby(this)
|
|
: null);
|
|
sessionManager.AddFactory((x) => MyMultiplayer.Static is MyMultiplayerClientBase
|
|
? new MultiplayerManagerClient(this)
|
|
: null);
|
|
}
|
|
|
|
public override void Init()
|
|
{
|
|
Directory.SetCurrentDirectory(Program.SpaceEngineersInstallAlias);
|
|
MyFileSystem.ExePath = Path.Combine(Program.SpaceEngineersInstallAlias, Program.SpaceEngineersBinaries);
|
|
Log.Info("Initializing Torch Client");
|
|
Config.InstancePath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData),
|
|
SteamAppName);
|
|
base.Init();
|
|
OverrideMenus();
|
|
SetRenderWindowTitle($"Space Engineers v{GameVersion} with Torch v{TorchVersion}");
|
|
}
|
|
|
|
private void OverrideMenus()
|
|
{
|
|
var credits = new MyCreditsDepartment("Torch Developed By")
|
|
{
|
|
Persons = new List<MyCreditsPerson>
|
|
{
|
|
new MyCreditsPerson("THE TORCH TEAM"),
|
|
new MyCreditsPerson("http://github.com/TorchSE"),
|
|
}
|
|
};
|
|
MyPerGameSettings.Credits.Departments.Insert(0, credits);
|
|
|
|
MyPerGameSettings.GUI.MainMenu = typeof(TorchMainMenuScreen);
|
|
}
|
|
|
|
private void SetRenderWindowTitle(string title)
|
|
{
|
|
MyRenderThread renderThread = MySandboxGame.Static?.GameRenderComponent?.RenderThread;
|
|
if (renderThread == null)
|
|
return;
|
|
FieldInfo renderWindowField = typeof(MyRenderThread).GetField("m_renderWindow",
|
|
BindingFlags.Instance | BindingFlags.NonPublic);
|
|
if (renderWindowField == null)
|
|
return;
|
|
var window =
|
|
renderWindowField.GetValue(MySandboxGame.Static.GameRenderComponent.RenderThread) as
|
|
System.Windows.Forms.Form;
|
|
if (window != null)
|
|
renderThread.Invoke(() => { window.Text = title; });
|
|
}
|
|
|
|
public override void Restart()
|
|
{
|
|
throw new NotImplementedException();
|
|
}
|
|
}
|
|
} |