191 lines
6.4 KiB
C#
191 lines
6.4 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Collections.Specialized;
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using System.Linq;
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using System.Reflection;
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using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Data;
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using System.Windows.Documents;
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using System.Windows.Input;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using System.Windows.Navigation;
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using System.Windows.Shapes;
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using System.Windows.Threading;
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using NLog;
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using Torch;
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using Sandbox;
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using Sandbox.Engine.Multiplayer;
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using Sandbox.Game.Gui;
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using Sandbox.Game.Multiplayer;
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using Sandbox.Game.World;
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using Torch.API;
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using Torch.API.Managers;
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using Torch.API.Session;
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using Torch.Managers;
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using Torch.Server.Managers;
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using VRage.Game;
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namespace Torch.Server
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{
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/// <summary>
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/// Interaction logic for ChatControl.xaml
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/// </summary>
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public partial class ChatControl : UserControl
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{
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private static Logger _log = LogManager.GetCurrentClassLogger();
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private ITorchServer _server;
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public ChatControl()
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{
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InitializeComponent();
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this.IsVisibleChanged += OnIsVisibleChanged;
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}
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private void OnIsVisibleChanged(object sender, DependencyPropertyChangedEventArgs e)
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{
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if (IsVisible)
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{
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//I hate this and I hate myself. You should hate me too
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Task.Run(() =>
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{
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Thread.Sleep(100);
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Dispatcher.Invoke(() =>
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{
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Message.Focus();
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Keyboard.Focus(Message);
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});
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});
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}
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}
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public void BindServer(ITorchServer server)
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{
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_server = server;
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server.Initialized += Server_Initialized ;
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}
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private void Server_Initialized(ITorchServer obj)
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{
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Dispatcher.InvokeAsync(() =>
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{
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ChatItems.Inlines.Clear();
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});
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var sessionManager = _server.Managers.GetManager<ITorchSessionManager>();
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if (sessionManager != null)
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sessionManager.SessionStateChanged += SessionStateChanged;
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}
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private void SessionStateChanged(ITorchSession session, TorchSessionState state)
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{
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switch (state)
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{
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case TorchSessionState.Loading:
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Dispatcher.InvokeAsync(() => ChatItems.Inlines.Clear());
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break;
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case TorchSessionState.Loaded:
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{
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var chatMgr = session.Managers.GetManager<IChatManagerClient>();
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if (chatMgr != null)
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chatMgr.MessageRecieved += OnMessageRecieved;
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}
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break;
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case TorchSessionState.Unloading:
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{
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var chatMgr = session.Managers.GetManager<IChatManagerClient>();
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if (chatMgr != null)
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chatMgr.MessageRecieved -= OnMessageRecieved;
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}
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break;
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case TorchSessionState.Unloaded:
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break;
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default:
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throw new ArgumentOutOfRangeException(nameof(state), state, null);
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}
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}
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private void OnMessageRecieved(TorchChatMessage msg, ref bool consumed)
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{
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InsertMessage(msg);
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}
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private static readonly Dictionary<string, Brush> _brushes = new Dictionary<string, Brush>();
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private static Brush LookupBrush(string font)
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{
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if (_brushes.TryGetValue(font, out Brush result))
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return result;
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Brush brush = typeof(Brushes).GetField(font, BindingFlags.Static)?.GetValue(null) as Brush ?? Brushes.Blue;
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_brushes.Add(font, brush);
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return brush;
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}
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private void InsertMessage(TorchChatMessage msg)
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{
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if (Dispatcher.CheckAccess())
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{
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bool atBottom = ChatScroller.VerticalOffset + 8 > ChatScroller.ScrollableHeight;
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var span = new Span();
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span.Inlines.Add($"{msg.Timestamp} ");
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switch (msg.Channel)
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{
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case ChatChannel.Faction:
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span.Inlines.Add(new Run($"[{MySession.Static.Factions.TryGetFactionById(msg.Target)?.Tag ?? "???"}] ") { Foreground = Brushes.Green });
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break;
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case ChatChannel.Private:
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span.Inlines.Add(new Run($"[to {MySession.Static.Players.TryGetIdentity(msg.Target)?.DisplayName ?? "???"}] ") { Foreground = Brushes.DeepPink });
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break;
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}
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span.Inlines.Add(new Run(msg.Author) { Foreground = LookupBrush(msg.Font) });
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span.Inlines.Add($": {msg.Message}");
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span.Inlines.Add(new LineBreak());
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ChatItems.Inlines.Add(span);
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if (atBottom)
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ChatScroller.ScrollToBottom();
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}
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else
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Dispatcher.InvokeAsync(() => InsertMessage(msg));
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}
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private void SendButton_Click(object sender, RoutedEventArgs e)
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{
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OnMessageEntered();
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}
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private void Message_OnKeyDown(object sender, KeyEventArgs e)
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{
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if (e.Key == Key.Enter)
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OnMessageEntered();
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}
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private void OnMessageEntered()
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{
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//Can't use Message.Text directly because of object ownership in WPF.
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var text = Message.Text;
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if (string.IsNullOrEmpty(text))
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return;
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var commands = _server.CurrentSession?.Managers.GetManager<Torch.Commands.CommandManager>();
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if (commands != null && commands.IsCommand(text))
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{
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InsertMessage(new TorchChatMessage("Server", text, MyFontEnum.DarkBlue));
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_server.Invoke(() =>
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{
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commands.HandleCommandFromServer(text);
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});
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}
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else
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{
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_server.CurrentSession?.Managers.GetManager<IChatManagerClient>().SendMessageAsSelf(text);
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}
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Message.Text = "";
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}
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}
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}
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