34 lines
1.2 KiB
C#
34 lines
1.2 KiB
C#
using System.Collections.Generic;
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using VRage.Game;
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namespace Torch.Server.ViewModels
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{
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public class WorldConfigurationViewModel : ViewModel
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{
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private readonly MyObjectBuilder_WorldConfiguration _worldConfiguration;
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private DynamicViewModel<MyObjectBuilder_SessionSettings> _sessionSettings;
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public WorldConfigurationViewModel(MyObjectBuilder_WorldConfiguration worldConfiguration)
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{
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_worldConfiguration = worldConfiguration;
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_sessionSettings = new DynamicViewModel<MyObjectBuilder_SessionSettings>(worldConfiguration.Settings);
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}
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public static implicit operator MyObjectBuilder_WorldConfiguration(WorldConfigurationViewModel model)
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{
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return model._worldConfiguration;
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}
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public List<MyObjectBuilder_Checkpoint.ModItem> Mods { get => _worldConfiguration.Mods; set => SetValue(ref _worldConfiguration.Mods, value); }
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public DynamicViewModel<MyObjectBuilder_SessionSettings> Settings
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{
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get => _sessionSettings;
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set
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{
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SetValue(ref _sessionSettings, value);
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_worldConfiguration.Settings = _sessionSettings;
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}
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}
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}
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} |