Files
Torch/Torch/Utils/ModItemUtils.cs

26 lines
649 B
C#

using Sandbox.Engine.Networking;
using VRage.Game;
namespace Torch.Utils
{
public static class ModItemUtils
{
public static MyObjectBuilder_Checkpoint.ModItem Create(ulong modId)
{
return new MyObjectBuilder_Checkpoint.ModItem(modId, GetDefaultServiceName());
}
//because KEEEN!
public static string GetDefaultServiceName()
{
try
{
return MyGameService.GetDefaultUGC().ServiceName;
}
catch
{
return TorchBase.Instance.Config.UgcServiceType.ToString();
}
}
}
}