a lil todo
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@@ -24,6 +24,7 @@ public class PluginsLifetime(string gameFolder) : ILoadingStage
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public string Name => "Loading Plugins";
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private ImmutableArray<PluginInstance> _plugins = [];
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// TODO move this as api for other plugins
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private readonly DirectoryInfo _dir = Directory.CreateDirectory(Path.Join(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), "CringeLauncher"));
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private readonly NuGetFramework _runtimeFramework = NuGetFramework.ParseFolder("net9.0-windows10.0.19041.0");
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