add test plugin
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@@ -10,6 +10,8 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "CringeBootstrap.Abstraction
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "CringePlugins", "CringePlugins\CringePlugins.csproj", "{16F4D4BF-D363-4C71-8364-ACD0D63B0AE8}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TestPlugin", "TestPlugin\TestPlugin.csproj", "{C1670878-2301-4AE5-ABD3-5C4D0882CB02}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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@@ -36,5 +38,9 @@ Global
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{16F4D4BF-D363-4C71-8364-ACD0D63B0AE8}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{16F4D4BF-D363-4C71-8364-ACD0D63B0AE8}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{16F4D4BF-D363-4C71-8364-ACD0D63B0AE8}.Release|Any CPU.Build.0 = Release|Any CPU
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{C1670878-2301-4AE5-ABD3-5C4D0882CB02}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{C1670878-2301-4AE5-ABD3-5C4D0882CB02}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{C1670878-2301-4AE5-ABD3-5C4D0882CB02}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{C1670878-2301-4AE5-ABD3-5C4D0882CB02}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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EndGlobal
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@@ -2,9 +2,9 @@
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using System.Reflection;
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using System.Runtime.Loader;
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using CringeBootstrap.Abstractions;
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using CringeLauncher.Utils;
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using CringePlugins.Utils;
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using HarmonyLib;
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using VRage;
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using VRage.FileSystem;
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using VRage.Game;
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using VRage.Game.Common;
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@@ -115,6 +115,9 @@ public static class IntrospectionPatches
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.ToArray();
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}
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[HarmonyPrefix, HarmonyPatch(typeof(MyXmlSerializerManager), nameof(MyXmlSerializerManager.RegisterFromAssembly))]
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private static bool XmlManagerRegisterPrefix(Assembly assembly) => AssemblyLoadContext.GetLoadContext(assembly) is ICoreLoadContext;
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private static void Register<TAttribute, TCreatedObjectBase>(MyObjectFactory<TAttribute, TCreatedObjectBase> factory, Assembly assembly)
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where TAttribute : MyFactoryTagAttribute where TCreatedObjectBase : class
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{
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22
TestPlugin/Plugin.cs
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22
TestPlugin/Plugin.cs
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@@ -0,0 +1,22 @@
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using NLog;
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using VRage.Plugins;
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namespace TestPlugin;
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public class Plugin : IPlugin
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{
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private static readonly Logger Log = LogManager.GetCurrentClassLogger();
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public void Dispose()
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{
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}
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public void Init(object gameInstance)
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{
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Log.Info("Test Plugin init");
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}
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public void Update()
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{
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}
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}
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14
TestPlugin/TestPlugin.csproj
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14
TestPlugin/TestPlugin.csproj
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@@ -0,0 +1,14 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net8.0</TargetFramework>
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>enable</Nullable>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="NLog" Version="5.3.4" ExcludeAssets="runtime" />
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<PackageReference Include="SpaceEngineersDedicated.ReferenceAssemblies" Version="1.*" ExcludeAssets="runtime" />
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</ItemGroup>
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</Project>
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