add r2r for launcher and game assemblies
Some checks failed
Build / Compute Version (push) Successful in 7s
Build / Build Nuget package (SharedCringe) (push) Successful in 3m59s
Build / Build Nuget package (CringeBootstrap.Abstractions) (push) Successful in 4m12s
Build / Build Nuget package (NuGet) (push) Successful in 4m8s
Build / Build Nuget package (CringePlugins) (push) Successful in 4m33s
Build / Build Launcher (push) Failing after 4m38s
Some checks failed
Build / Compute Version (push) Successful in 7s
Build / Build Nuget package (SharedCringe) (push) Successful in 3m59s
Build / Build Nuget package (CringeBootstrap.Abstractions) (push) Successful in 4m12s
Build / Build Nuget package (NuGet) (push) Successful in 4m8s
Build / Build Nuget package (CringePlugins) (push) Successful in 4m33s
Build / Build Launcher (push) Failing after 4m38s
This commit is contained in:
@@ -8,6 +8,7 @@
|
||||
<UseWindowsForms>true</UseWindowsForms>
|
||||
<LangVersion>preview</LangVersion>
|
||||
<TieredPGO>true</TieredPGO>
|
||||
<PublishReadyToRun>true</PublishReadyToRun>
|
||||
<RestorePackagesWithLockFile>true</RestorePackagesWithLockFile>
|
||||
<EnableWindowsTargeting>true</EnableWindowsTargeting>
|
||||
<RuntimeIdentifier>win-x64</RuntimeIdentifier>
|
||||
@@ -28,6 +29,7 @@
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\CringeBootstrap.Abstractions\CringeBootstrap.Abstractions.csproj" />
|
||||
<ProjectReference Include="..\CringeLauncher\CringeLauncher.csproj" ExcludeAssets="compile" />
|
||||
<ProjectReference Include="..\CringeLauncher\CringeLauncher.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
|
Reference in New Issue
Block a user