ok now it works
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@@ -25,7 +25,6 @@ var context = new GameDirectoryAssemblyLoadContext(dir);
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// a list of assemblies which are not in the game binaries but reference them
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context.AddDependencyOverride("CringeLauncher");
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context.AddDependencyOverride("PluginLoader");
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context.AddDependencyOverride("CringePlugins");
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var launcher = context.LoadFromAssemblyName(new AssemblyName("CringeLauncher"));
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