fix support for crossplay servers
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@@ -12,12 +12,17 @@
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<EnableWindowsTargeting>true</EnableWindowsTargeting>
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<RuntimeIdentifier>win-x64</RuntimeIdentifier>
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<!-- Required for Serialization of List<MyGameInventoryItem> in VRage.GameServices.MyInventoryHelper -->
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<!-- Deserialization is patched to use safer NrbfDecoder instead -->
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<EnableUnsafeBinaryFormatterSerialization>true</EnableUnsafeBinaryFormatterSerialization>
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<ApplicationIcon>..\icon.ico</ApplicationIcon>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="NLog.Schema" Version="5.3.4" />
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<PackageReference Include="Velopack" Version="0.0.942" />
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<PackageReference Include="System.Runtime.Serialization.Formatters" Version="9.0.6" />
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</ItemGroup>
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<ItemGroup>
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