add support for userdev launch in ide
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All checks were successful
Build / Compute Version (push) Successful in 8s
Build / Build Nuget package (CringeBootstrap.Abstractions) (push) Successful in 4m5s
Build / Build Nuget package (NuGet) (push) Successful in 4m8s
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add template for user plugins
This commit is contained in:
@@ -1,5 +1,6 @@
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using System.Diagnostics;
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using System.Reflection;
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using System.Reflection.Metadata;
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using System.Runtime.Loader;
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using CringeBootstrap;
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using CringeBootstrap.Abstractions;
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@@ -47,9 +48,20 @@ context.AddDependencyOverride("CringeLauncher");
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context.AddDependencyOverride("CringePlugins");
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context.AddDependencyOverride("EOSSDK");
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var launcher = context.LoadFromAssemblyName(new AssemblyName("CringeLauncher"));
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var entrypoint = Environment.GetEnvironmentVariable("DOTNET_BOOTSTRAP_ENTRYPOINT") ??
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"CringeLauncher.Launcher, CringeLauncher";
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if (!TypeName.TryParse(entrypoint, out var entrypointName) ||
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entrypointName.AssemblyName is null)
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{
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Console.Error.WriteLine($"Invalid entrypoint name: {entrypoint}");
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Console.Error.WriteLine("Bootstrap encountered a fatal error and will shutdown.");
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Console.Read();
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return;
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}
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using var corePlugin = (ICorePlugin) launcher.CreateInstance("CringeLauncher.Launcher")!;
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var launcher = context.LoadFromAssemblyName(entrypointName.AssemblyName.ToAssemblyName());
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using var corePlugin = (ICorePlugin) launcher.CreateInstance(entrypointName.FullName)!;
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corePlugin.Initialize(args);
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corePlugin.Run();
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13
CringeBootstrap/Properties/launchSettings.json
Normal file
13
CringeBootstrap/Properties/launchSettings.json
Normal file
@@ -0,0 +1,13 @@
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{
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"$schema": "http://json.schemastore.org/launchsettings.json",
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"profiles": {
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"CringeBootstrap": {
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"commandName": "Project",
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"commandLineArgs": "\"C:\\Program Files (x86)\\Steam\\steamapps\\common\\SpaceEngineers\\Bin64\\SpaceEngineers.exe\"",
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"environmentVariables": {
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"DOTNET_BOOTSTRAP_ENTRYPOINT": "CringeLauncher.UserDev.UserDevLauncher, CringeLauncher",
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"DOTNET_USERDEV_RUNDIR": "data"
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}
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}
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}
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}
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@@ -1,16 +1,18 @@
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<Solution>
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<Configurations>
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<Platform Name="x64"/>
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<BuildType Name="Debug"/>
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<BuildType Name="Release"/>
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</Configurations>
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<Project Path="CringeBootstrap.Abstractions/CringeBootstrap.Abstractions.csproj"/>
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<Project Path="CringeBootstrap/CringeBootstrap.csproj">
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<BuildDependency Project="TestPlugin/TestPlugin.csproj"/>
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</Project>
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<Project Path="CringeLauncher/CringeLauncher.csproj"/>
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<Project Path="CringePlugins/CringePlugins.csproj"/>
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<Project Path="NuGet/NuGet.csproj"/>
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<Project Path="SharedCringe/SharedCringe.csproj"/>
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<Project Path="TestPlugin/TestPlugin.csproj"/>
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</Solution>
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<Configurations>
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<BuildType Name="Debug" />
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<BuildType Name="Release" />
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<Platform Name="x64" />
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</Configurations>
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<Project Path="CringeBootstrap.Abstractions/CringeBootstrap.Abstractions.csproj" />
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<Project Path="CringeBootstrap/CringeBootstrap.csproj">
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<BuildDependency Project="TestPlugin/TestPlugin.csproj" />
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</Project>
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<Project Path="CringeLauncher/CringeLauncher.csproj" />
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<Project Path="CringePlugins.MSBuild/CringePlugins.MSBuild.csproj" />
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<Project Path="CringePlugins.Templates/CringePlugins.Templates.csproj" />
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<Project Path="CringePlugins/CringePlugins.csproj" />
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<Project Path="NuGet/NuGet.csproj" />
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<Project Path="SharedCringe/SharedCringe.csproj" />
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<Project Path="TestPlugin/TestPlugin.csproj" />
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</Solution>
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@@ -45,15 +45,27 @@ namespace CringeLauncher;
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public class Launcher : ICorePlugin
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{
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private const uint AppId = 244850U;
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private readonly string? _gameDataDirectoryPathOverride;
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protected const uint AppId = 244850U;
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private SpaceEngineersGame? _game;
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private readonly Harmony _harmony = new("CringeBootstrap");
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private IPluginsLifetime? _lifetime;
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private MyGameRenderComponent? _renderComponent;
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private readonly DirectoryInfo _configDir = Directory.CreateDirectory(
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Path.Join(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), "CringeLauncher", "config"));
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private readonly DirectoryInfo _configDir;
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private readonly DirectoryInfo _dir;
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public Launcher() : this(null) { }
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protected Launcher(string? gameDataDirectoryPathOverride)
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{
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_gameDataDirectoryPathOverride = gameDataDirectoryPathOverride;
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_dir = Directory.CreateDirectory(Path.Join(
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gameDataDirectoryPathOverride ?? Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData),
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"CringeLauncher"));
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_configDir = _dir.CreateSubdirectory("config");
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}
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public void Initialize(string[] args)
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{
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@@ -107,7 +119,7 @@ public class Launcher : ICorePlugin
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MyFinalBuildConstants.APP_VERSION = MyPerGameSettings.BasicGameInfo.GameVersion.GetValueOrDefault();
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MyShaderCompiler.Init(MyShaderCompiler.TargetPlatform.PC, false);
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MyVRageWindows.Init(MyPerGameSettings.BasicGameInfo.ApplicationName, MySandboxGame.Log,
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Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData),
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Path.Join(_gameDataDirectoryPathOverride ?? Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData),
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MyPerGameSettings.BasicGameInfo.ApplicationName),
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false, false);
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@@ -168,7 +180,8 @@ public class Launcher : ICorePlugin
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var retryPolicy = HttpPolicyExtensions.HandleTransientHttpError()
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.WaitAndRetryAsync(5, _ => TimeSpan.FromSeconds(1));
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services.AddHttpClient<PluginsLifetime>()
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services.AddHttpClient<PluginsLifetime, PluginsLifetime>((client, provider) =>
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new PluginsLifetime(provider.GetRequiredService<ConfigHandler>(), client, _dir))
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.ConfigurePrimaryHttpMessageHandler(() => new HttpClientHandler
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{
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AutomaticDecompression = DecompressionMethods.All
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@@ -225,7 +238,7 @@ public class Launcher : ICorePlugin
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return MyVRage.Platform.Windows.Window;
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}
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private async Task<bool> CheckUpdatesDisabledAsync(Logger logger)
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protected virtual async Task<bool> CheckUpdatesDisabledAsync(Logger logger)
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{
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var path = Path.Join(_configDir.FullName, "launcher.json");
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@@ -319,7 +332,7 @@ public class Launcher : ICorePlugin
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MyTexts.LoadTexts(textsPath, description.CultureName, description.SubcultureName);
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}
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public static void InitUgc()
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protected virtual void InitUgc()
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{
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var steamGameService = MySteamGameService.Create(false, AppId);
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MyServiceManager.Instance.AddService(steamGameService);
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429
CringeLauncher/UserDev/Networking/UserDevGameService.cs
Normal file
429
CringeLauncher/UserDev/Networking/UserDevGameService.cs
Normal file
@@ -0,0 +1,429 @@
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using VRage.GameServices;
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namespace CringeLauncher.UserDev.Networking;
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public class UserDevGameService(uint appId) : IMyGameService
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{
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private readonly List<MyPackage> m_packageIds = [];
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public uint AppId { get; } = appId;
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public bool IsActive => true;
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public bool IsOnline { get; }
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public bool IsOverlayEnabled { get; }
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public bool IsOverlayBrowserAvailable { get; }
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public bool OwnsGame { get; }
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public ulong UserId
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{
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get => 1234567891011;
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set
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{
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}
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}
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public ulong OnlineUserId => UserId;
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public char PlatformIcon => VRage.GameServices.PlatformIcon.PC;
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public string UserName => "Dev";
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public string OnlineName => UserName;
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public bool CanQuickLaunch { get; }
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public void QuickLaunch()
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{
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}
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public MyGameServiceUniverse UserUniverse => MyGameServiceUniverse.Dev;
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public string BranchName => "userdev";
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public string BranchNameFriendly => "UserDev";
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public event Action<bool>? OnOverlayActivated;
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public event Action<uint>? OnDLCInstalled;
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public event Action<bool>? OnUserChanged;
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public event Action<bool>? OnSignInStateChanged;
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public event Action<string>? OnActivityLaunch;
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public event Action? OnUpdate;
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public event Action<bool>? OnUpdateNetworkThread;
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public event Action? OnLobbyStart;
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public event Action? OnSessionUnload;
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public void OpenOverlayUrl(string url, bool predetermined = true)
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{
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}
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public void SetNotificationPosition(NotificationPosition notificationPosition)
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{
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}
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public void ShutDown()
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{
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}
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public bool IsAppInstalled(uint appId) => true;
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public void OpenDlcInShop(uint dlcId)
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{
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}
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public void OpenInventoryItemInShop(int itemId)
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{
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}
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public bool IsDlcSupported(uint dlcId) => true;
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public bool IsDlcInstalled(uint dlcId) => true;
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public void AddDlcPackages(List<MyDlcPackage> packages)
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{
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m_packageIds.Clear();
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foreach (var package in packages)
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{
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if (!string.IsNullOrEmpty(package.XboxPackageId) && !string.IsNullOrEmpty(package.XboxStoreId))
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m_packageIds.Add(new MyPackage
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{
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DlcId = package.AppId,
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PackageId = package.XboxPackageId,
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StoreId = package.XboxStoreId
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});
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}
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}
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public int GetDLCCount() => m_packageIds.Count;
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public bool GetDLCDataByIndex(
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int index,
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out uint dlcId,
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out bool available,
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out string name,
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int nameBufferSize)
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{
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if (index >= m_packageIds.Count)
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{
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dlcId = 0U;
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available = false;
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name = string.Empty;
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return false;
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}
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available = true;
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dlcId = m_packageIds[index].DlcId;
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name = "Dev" + index;
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return true;
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}
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public void OpenOverlayUser(ulong id)
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{
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}
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public bool GetAuthSessionTicket(out uint ticketHandle, byte[] buffer, out uint length)
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{
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ticketHandle = 0U;
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length = 0U;
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return false;
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}
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public void LoadStats()
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{
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}
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public IMyAchievement? GetAchievement(string achievementName, string statName, float maxValue)
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{
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return null;
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}
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public IMyAchievement? GetAchievement(string achievementName) => null;
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public void RegisterAchievement(string achievementName, string xblId)
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{
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}
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public void ResetAllStats(bool achievementsToo)
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{
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}
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public void StoreStats()
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{
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}
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public string GetPersonaName(ulong userId) => string.Empty;
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public bool HasFriend(ulong userId) => false;
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public string GetClanName(ulong groupId) => string.Empty;
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public void Update()
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{
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OnUpdate?.Invoke();
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}
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public void UpdateNetworkThread(bool sessionEnabled)
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{
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OnUpdateNetworkThread?.Invoke(sessionEnabled);
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}
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public bool IsUserInGroup(ulong groupId) => false;
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public bool GetRemoteStorageQuota(out ulong totalBytes, out ulong availableBytes)
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{
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totalBytes = 0UL;
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availableBytes = 0UL;
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return false;
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}
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public int GetRemoteStorageFileCount() => 0;
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public string GetRemoteStorageFileNameAndSize(int fileIndex, out int fileSizeInBytes)
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{
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fileSizeInBytes = 0;
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return string.Empty;
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}
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public bool IsRemoteStorageFilePersisted(string file) => false;
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public bool RemoteStorageFileForget(string file) => false;
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public ulong CreatePublishedFileUpdateRequest(ulong publishedFileId) => 0;
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public void UpdatePublishedFileTags(ulong updateHandle, string[] tags)
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{
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}
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public void UpdatePublishedFileFile(ulong updateHandle, string steamItemFileName)
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{
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}
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public void UpdatePublishedFilePreviewFile(ulong updateHandle, string steamPreviewFileName)
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{
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}
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public void FileDelete(string steamItemFileName)
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{
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}
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public bool FileExists(string fileName) => false;
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public int GetFileSize(string fileName) => 0;
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public ulong FileWriteStreamOpen(string fileName) => 0;
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public void FileWriteStreamWriteChunk(ulong handle, byte[] buffer, int size)
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{
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}
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public void FileWriteStreamClose(ulong handle)
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{
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}
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public void CommitPublishedFileUpdate(
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ulong updateHandle,
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Action<bool, MyRemoteStorageUpdatePublishedFileResult> onCallResult)
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{
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}
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public void PublishWorkshopFile(
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string file,
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string previewFile,
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string title,
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string description,
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string longDescription,
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MyPublishedFileVisibility visibility,
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string[] tags,
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Action<bool, MyRemoteStoragePublishFileResult> onCallResult)
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{
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}
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public void SubscribePublishedFile(
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ulong publishedFileId,
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Action<bool, MyRemoteStorageSubscribePublishedFileResult> onCallResult)
|
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{
|
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}
|
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|
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public void FileShare(
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string file,
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Action<bool, MyRemoteStorageFileShareResult> onCallResult)
|
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{
|
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}
|
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|
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public string ServiceName => nameof (UserDevGameService);
|
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|
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public string ServiceDisplayName => "UserDev Game Service";
|
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|
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public bool OpenProfileForMute { get; }
|
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|
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public int GetFriendsCount() => 0;
|
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|
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public ulong GetFriendIdByIndex(int index) => 0;
|
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|
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public string GetFriendNameByIndex(int index) => string.Empty;
|
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|
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public void SaveToCloudAsync(
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string storageName,
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byte[] buffer,
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Action<CloudResult>? completedAction)
|
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{
|
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completedAction?.Invoke(CloudResult.Failed);
|
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}
|
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|
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public CloudResult SaveToCloud(string fileName, byte[] buffer) => CloudResult.Failed;
|
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public CloudResult SaveToCloud(string containerName, List<MyCloudFile> fileNames)
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{
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return CloudResult.Failed;
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}
|
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|
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public bool LoadFromCloudAsync(string fileName, Action<byte[]> completedAction) => false;
|
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public List<MyCloudFileInfo>? GetCloudFiles(string directoryFilter)
|
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{
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return null;
|
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}
|
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|
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public byte[]? LoadFromCloud(string fileName) => null;
|
||||
|
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public bool DeleteFromCloud(string fileName) => false;
|
||||
|
||||
public bool IsProductOwned(uint productId, out DateTime? purchaseTime)
|
||||
{
|
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purchaseTime = null;
|
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return false;
|
||||
}
|
||||
|
||||
public void RequestEncryptedAppTicket(string url, Action<bool, string> onDone)
|
||||
{
|
||||
}
|
||||
|
||||
public void RequestAuthToken(string clientId, Action<bool, string, int> onDone)
|
||||
{
|
||||
}
|
||||
|
||||
public void RequestPermissions(
|
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Permissions permission,
|
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bool attemptResolution,
|
||||
Action<PermissionResult>? onDone)
|
||||
{
|
||||
onDone?.Invoke(permission == Permissions.UGC ? PermissionResult.Error : PermissionResult.Granted);
|
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}
|
||||
|
||||
public void RequestPermissionsWithTargetUser(
|
||||
Permissions permission,
|
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ulong userId,
|
||||
Action<PermissionResult>? onDone)
|
||||
{
|
||||
onDone?.Invoke(PermissionResult.Granted);
|
||||
}
|
||||
|
||||
public void OnThreadpoolInitialized()
|
||||
{
|
||||
}
|
||||
|
||||
public bool GetInstallStatus(out int percentage)
|
||||
{
|
||||
percentage = 100;
|
||||
return true;
|
||||
}
|
||||
|
||||
public void Trace(bool enable)
|
||||
{
|
||||
}
|
||||
|
||||
public void SetPlayerMuted(ulong playerId, bool muted)
|
||||
{
|
||||
}
|
||||
|
||||
public ulong[]? GetBlockListRaw() => null;
|
||||
|
||||
HashSet<ulong>? IMyGameService.GetBlockList() => null;
|
||||
|
||||
public ulong[]? GetBlockList() => null;
|
||||
|
||||
public bool IsPlayerMuted(ulong playerId) => false;
|
||||
|
||||
public void UpdateMutedPlayers(Action onDone) => onDone.InvokeIfNotNull();
|
||||
|
||||
public MyGameServiceAccountType GetServerAccountType(ulong steamId)
|
||||
{
|
||||
return MyGameServiceAccountType.Invalid;
|
||||
}
|
||||
|
||||
public void DeleteUnnecessaryFilesFromTempFolder()
|
||||
{
|
||||
}
|
||||
|
||||
public void OnSessionLoaded(string campaignName, string currentMissionName)
|
||||
{
|
||||
}
|
||||
|
||||
public void OnSessionReady(bool multiplayer, bool dedicated)
|
||||
{
|
||||
}
|
||||
|
||||
public void OnLoadingScreenCompleted()
|
||||
{
|
||||
}
|
||||
|
||||
public void OnGameSaved(bool success, string savePath)
|
||||
{
|
||||
}
|
||||
|
||||
public void OnCampaignFinishing()
|
||||
{
|
||||
}
|
||||
|
||||
public void LobbyStarts() => OnLobbyStart.InvokeIfNotNull();
|
||||
|
||||
public void OnMissionFinished(string missionName)
|
||||
{
|
||||
}
|
||||
|
||||
public void OnSessionUnloaded() => OnSessionUnload.InvokeIfNotNull();
|
||||
|
||||
public void OnSessionUnloading()
|
||||
{
|
||||
}
|
||||
|
||||
public bool ActivityInProgress { get; }
|
||||
|
||||
public LoadActivityResult GetActivityLoadInformation(string activityId)
|
||||
{
|
||||
return new LoadActivityResult();
|
||||
}
|
||||
|
||||
public void OnPlayersChanged(int playersCount)
|
||||
{
|
||||
}
|
||||
|
||||
public ulong GetModsCacheFreeSpace() => ulong.MaxValue;
|
||||
|
||||
public void FormatModsCache()
|
||||
{
|
||||
}
|
||||
|
||||
public void PrintStats()
|
||||
{
|
||||
}
|
||||
|
||||
public bool IsPlayerBlocked(ulong playerId) => false;
|
||||
|
||||
private struct MyPackage
|
||||
{
|
||||
public uint DlcId;
|
||||
public string PackageId;
|
||||
public string StoreId;
|
||||
}
|
||||
}
|
23
CringeLauncher/UserDev/UserDevLauncher.cs
Normal file
23
CringeLauncher/UserDev/UserDevLauncher.cs
Normal file
@@ -0,0 +1,23 @@
|
||||
using CringeLauncher.UserDev.Networking;
|
||||
using NLog;
|
||||
using VRage;
|
||||
using VRage.GameServices;
|
||||
|
||||
namespace CringeLauncher.UserDev;
|
||||
|
||||
public class UserDevLauncher() : Launcher(Environment.GetEnvironmentVariable("DOTNET_USERDEV_RUNDIR"))
|
||||
{
|
||||
protected override void InitUgc()
|
||||
{
|
||||
var gameService = new UserDevGameService(AppId);
|
||||
MyServiceManager.Instance.AddService<IMyGameService>(gameService);
|
||||
MyServiceManager.Instance.AddService<IMyNetworking>(new MyNullNetworking(gameService));
|
||||
MyServiceManager.Instance.AddService<IMyLobbyDiscovery>(new MyNullLobbyDiscovery());
|
||||
MyServiceManager.Instance.AddService<IMyServerDiscovery>(new MyNullServerDiscovery());
|
||||
}
|
||||
|
||||
protected override Task<bool> CheckUpdatesDisabledAsync(Logger logger)
|
||||
{
|
||||
return Task.FromResult(true);
|
||||
}
|
||||
}
|
33
CringePlugins.MSBuild/CringePlugins.MSBuild.csproj
Normal file
33
CringePlugins.MSBuild/CringePlugins.MSBuild.csproj
Normal file
@@ -0,0 +1,33 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>netstandard2.0</TargetFramework>
|
||||
<LangVersion>latest</LangVersion>
|
||||
<Nullable>enable</Nullable>
|
||||
<!-- This property tells MSBuild where the root folder of the package's build assets should be. Because we are not a library package, we should not pack to 'lib'. Instead, we choose 'tasks' by convention. -->
|
||||
<BuildOutputTargetFolder>tasks</BuildOutputTargetFolder>
|
||||
<!-- NuGet does validation that libraries in a package are exposed as dependencies, but we _explicitly_ do not want that behavior for MSBuild tasks. They are isolated by design. Therefore we ignore this specific warning. -->
|
||||
<NoWarn>NU5100</NoWarn>
|
||||
<DebugType>embedded</DebugType>
|
||||
<IsPackable>true</IsPackable>
|
||||
<Version>1.0.0</Version>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Microsoft.Build.Utilities.Core" Version="17.0.0" PrivateAssets="all" />
|
||||
<PackageReference Include="PolySharp" Version="1.15.0">
|
||||
<PrivateAssets>all</PrivateAssets>
|
||||
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
|
||||
</PackageReference>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Content Include="build\CringePlugins.MSBuild.targets">
|
||||
<PackagePath>build\</PackagePath>
|
||||
</Content>
|
||||
<Content Include="build\CringePlugins.MSBuild.props">
|
||||
<PackagePath>build\</PackagePath>
|
||||
</Content>
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
86
CringePlugins.MSBuild/GenerateRunConfig.cs
Normal file
86
CringePlugins.MSBuild/GenerateRunConfig.cs
Normal file
@@ -0,0 +1,86 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
using Microsoft.Build.Framework;
|
||||
using Microsoft.Build.Utilities;
|
||||
using Microsoft.Win32;
|
||||
|
||||
namespace CringePlugins.MSBuild;
|
||||
|
||||
public class GenerateRunConfig : Task
|
||||
{
|
||||
[Required] public required string RunConfigPath { get; set; }
|
||||
|
||||
[Required] public required string ProjectName { get; set; }
|
||||
|
||||
private const string RunConfigTemplate = """
|
||||
{
|
||||
"$schema": "http://json.schemastore.org/launchsettings.json",
|
||||
"profiles": {
|
||||
"$projectName$ Dev Client": {
|
||||
"commandName": "Executable",
|
||||
"executablePath": "BootstrapExecutablePathPlaceholder",
|
||||
"commandLineArgs": "\"GameExecutablePathPlaceholder\"",
|
||||
"environmentVariables": {
|
||||
"DOTNET_BOOTSTRAP_ENTRYPOINT": "CringeLauncher.UserDev.UserDevLauncher, CringeLauncher",
|
||||
"DOTNET_USERDEV_RUNDIR": "data",
|
||||
"DOTNET_USERDEV_PLUGINDIR": "."
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
""";
|
||||
|
||||
public override bool Execute()
|
||||
{
|
||||
if (Environment.OSVersion.Platform != PlatformID.Win32NT)
|
||||
{
|
||||
Log.LogError("Only windows is supported");
|
||||
return false;
|
||||
}
|
||||
|
||||
// branch off so jit wont notice in case Win32 package is missing from sdk distribution on non-windows platforms
|
||||
// too lazy to test if it actually is missing
|
||||
return ExecuteInternal();
|
||||
}
|
||||
|
||||
private bool ExecuteInternal()
|
||||
{
|
||||
string? GetInstallLocation(RegistryKey baseKey, string subKey)
|
||||
{
|
||||
using var key = baseKey.OpenSubKey(subKey);
|
||||
return key?.GetValue("InstallLocation") as string;
|
||||
}
|
||||
|
||||
var gamePath = GetInstallLocation(Registry.LocalMachine,
|
||||
@"Software\Microsoft\Windows\CurrentVersion\Uninstall\Steam App 244850");
|
||||
var bootstrapPath = GetInstallLocation(Registry.CurrentUser,
|
||||
@"Software\Microsoft\Windows\CurrentVersion\Uninstall\CringeLauncher");
|
||||
|
||||
if (string.IsNullOrEmpty(gamePath))
|
||||
{
|
||||
Log.LogError("Failed to find Space Engineers install location");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (string.IsNullOrEmpty(bootstrapPath))
|
||||
{
|
||||
Log.LogError("Failed to find CringeLauncher install location");
|
||||
return false;
|
||||
}
|
||||
|
||||
gamePath = Path.Combine(gamePath, @"Bin64\SpaceEngineers.exe").Replace(@"\", @"\\");
|
||||
bootstrapPath = Path.Combine(bootstrapPath, @"current\CringeBootstrap.exe").Replace(@"\", @"\\");
|
||||
|
||||
var runConfigText = RunConfigTemplate
|
||||
.Replace("BootstrapExecutablePathPlaceholder", bootstrapPath)
|
||||
.Replace("GameExecutablePathPlaceholder", gamePath)
|
||||
.Replace("$projectName$", ProjectName);
|
||||
|
||||
var runConfigDir = Path.GetDirectoryName(RunConfigPath);
|
||||
if (runConfigDir is not null && !Directory.Exists(runConfigDir))
|
||||
Directory.CreateDirectory(runConfigDir);
|
||||
|
||||
File.WriteAllText(RunConfigPath, runConfigText);
|
||||
return true;
|
||||
}
|
||||
}
|
14
CringePlugins.MSBuild/build/CringePlugins.MSBuild.props
Normal file
14
CringePlugins.MSBuild/build/CringePlugins.MSBuild.props
Normal file
@@ -0,0 +1,14 @@
|
||||
<Project>
|
||||
<PropertyGroup>
|
||||
<!--The folder where the custom task will be present. It points to inside the NuGet package. -->
|
||||
<CustomTasksFolder>$(MSBuildThisFileDirectory)..\tasks\netstandard2.0</CustomTasksFolder>
|
||||
<!--Reference to the assembly which contains the MSBuild Task-->
|
||||
<CustomTasksAssembly>$(CustomTasksFolder)\$(MSBuildThisFileName).dll</CustomTasksAssembly>
|
||||
</PropertyGroup>
|
||||
|
||||
<UsingTask TaskName="$(MSBuildThisFileName).GenerateRunConfig" AssemblyFile="$(CustomTasksAssembly)" />
|
||||
|
||||
<PropertyGroup>
|
||||
<RunConfigPath Condition="'$(RunConfigPath)' == ''">$(ProjectDir)Properties\launchSettings.json</RunConfigPath>
|
||||
</PropertyGroup>
|
||||
</Project>
|
@@ -0,0 +1,9 @@
|
||||
<Project>
|
||||
<Target Name="_GenerateRunConfig" AfterTargets="CollectPackageReferences" Condition=" '$([System.OperatingSystem]::IsWindows())' == 'True' ">
|
||||
<GenerateRunConfig RunConfigPath="$(RunConfigPath)" ProjectName="$(MSBuildProjectName)" />
|
||||
</Target>
|
||||
|
||||
<Target Name="AfterClean">
|
||||
<Delete Files="$(RunConfigPath)" ContinueOnError="true" />
|
||||
</Target>
|
||||
</Project>
|
27
CringePlugins.Templates/CringePlugins.Templates.csproj
Normal file
27
CringePlugins.Templates/CringePlugins.Templates.csproj
Normal file
@@ -0,0 +1,27 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net9.0</TargetFramework>
|
||||
<IncludeBuildOutput>False</IncludeBuildOutput>
|
||||
<IncludeSource>False</IncludeSource>
|
||||
<GenerateAssemblyInfo>False</GenerateAssemblyInfo>
|
||||
<OutputPath>$(ArtifactsTmpDir)</OutputPath>
|
||||
<EnableDefaultItems>False</EnableDefaultItems>
|
||||
<IsPackable>true</IsPackable>
|
||||
<IsShipping>true</IsShipping>
|
||||
<IsShippingPackage>true</IsShippingPackage>
|
||||
<NoWarn>2008;NU5105</NoWarn>
|
||||
<NoPackageAnalysis>true</NoPackageAnalysis>
|
||||
<PackageType>Template</PackageType>
|
||||
<SuppressDependenciesWhenPacking>True</SuppressDependenciesWhenPacking>
|
||||
<Version>1.0.0</Version>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Remove="Microsoft.NETCore.App" />
|
||||
<Content Include="content\**">
|
||||
<PackagePath>content</PackagePath>
|
||||
</Content>
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
@@ -0,0 +1,32 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net9.0-windows</TargetFramework>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
<Nullable>enable</Nullable>
|
||||
<RuntimeIdentifier>win-x64</RuntimeIdentifier>
|
||||
<UseWindowsForms>true</UseWindowsForms>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<EnableWindowsTargeting>true</EnableWindowsTargeting>
|
||||
<RestoreAdditionalProjectSources>https://ng.zznty.ru/v3/index.json</RestoreAdditionalProjectSources>
|
||||
<EnableDynamicLoading>true</EnableDynamicLoading>
|
||||
<PackageType>CringePlugin</PackageType>
|
||||
<Authors>CringeLauncher</Authors>
|
||||
<PackageId>Plugin.$projectName$</PackageId>
|
||||
<AssemblyName>Plugin.$projectName$</AssemblyName>
|
||||
<Title>TitlePlaceholder</Title>
|
||||
<Description>DescriptionPlaceholder</Description>
|
||||
<LangVersion>preview</LangVersion>
|
||||
<PackageIcon>icon.png</PackageIcon>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="CringePlugins" Version="*" ExcludeAssets="runtime; native" />
|
||||
<PackageReference Include="CringePlugins.MSBuild" Version="*" PrivateAssets="All" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<None Include="icon.png" Pack="true" PackagePath="" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
@@ -0,0 +1,29 @@
|
||||
{
|
||||
"$schema": "http://json.schemastore.org/template",
|
||||
"author": "zznty",
|
||||
"classifications": [ "CringeLauncher", "SpaceEngineers", "Plugin" ],
|
||||
"identity": "CringePlugins.PluginTemplate.Plugin",
|
||||
"name": "SpaceEngineers Plugin Template",
|
||||
"shortName": "cringeplugin",
|
||||
"tags": {
|
||||
"language": "C#",
|
||||
"type": "project"
|
||||
},
|
||||
"defaultName": "Plugin",
|
||||
"sourceName": "$projectName$",
|
||||
"postActions": [],
|
||||
"symbols": {
|
||||
"title": {
|
||||
"type": "parameter",
|
||||
"defaultValue": "Test Plugin",
|
||||
"description": "The title of the plugin",
|
||||
"replaces": "TitlePlaceholder"
|
||||
},
|
||||
"description": {
|
||||
"type": "parameter",
|
||||
"defaultValue": "This is a test plugin",
|
||||
"description": "The description of the plugin",
|
||||
"replaces": "DescriptionPlaceholder"
|
||||
}
|
||||
}
|
||||
}
|
18
CringePlugins.Templates/content/templates/Plugin/Plugin.cs
Normal file
18
CringePlugins.Templates/content/templates/Plugin/Plugin.cs
Normal file
@@ -0,0 +1,18 @@
|
||||
using VRage.Plugins;
|
||||
|
||||
namespace $projectName$;
|
||||
|
||||
public class Plugin : IPlugin
|
||||
{
|
||||
public void Init(object gameInstance)
|
||||
{
|
||||
}
|
||||
|
||||
public void Update()
|
||||
{
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
}
|
||||
}
|
BIN
CringePlugins.Templates/content/templates/Plugin/icon.png
Normal file
BIN
CringePlugins.Templates/content/templates/Plugin/icon.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 123 KiB |
@@ -15,7 +15,7 @@ using VRage.FileSystem;
|
||||
|
||||
namespace CringePlugins.Loader;
|
||||
|
||||
internal class PluginsLifetime(ConfigHandler configHandler, HttpClient client) : IPluginsLifetime
|
||||
internal class PluginsLifetime(ConfigHandler configHandler, HttpClient client, DirectoryInfo dir) : IPluginsLifetime
|
||||
{
|
||||
public static ImmutableArray<DerivedAssemblyLoadContext> Contexts { get; private set; } = [];
|
||||
private static readonly Lock ContextsLock = new();
|
||||
@@ -25,8 +25,9 @@ internal class PluginsLifetime(ConfigHandler configHandler, HttpClient client) :
|
||||
public string Name => "Loading Plugins";
|
||||
|
||||
private ImmutableArray<PluginInstance> _plugins = [];
|
||||
private readonly DirectoryInfo _dir = Directory.CreateDirectory(Path.Join(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), "CringeLauncher"));
|
||||
private readonly NuGetRuntimeFramework _runtimeFramework = new(NuGetFramework.ParseFolder("net9.0-windows10.0.19041.0"), RuntimeInformation.RuntimeIdentifier);
|
||||
|
||||
private readonly NuGetRuntimeFramework _runtimeFramework =
|
||||
new(NuGetFramework.ParseFolder("net9.0-windows10.0.19041.0"), RuntimeInformation.RuntimeIdentifier);
|
||||
|
||||
private ConfigReference<PackagesConfig>? _configReference;
|
||||
private ConfigReference<LauncherConfig>? _launcherConfig;
|
||||
@@ -41,7 +42,7 @@ internal class PluginsLifetime(ConfigHandler configHandler, HttpClient client) :
|
||||
await Task.Delay(10000);
|
||||
#endif
|
||||
|
||||
DiscoverLocalPlugins(_dir.CreateSubdirectory("plugins"));
|
||||
DiscoverLocalPlugins(dir.CreateSubdirectory("plugins"));
|
||||
|
||||
progress.Report("Loading config");
|
||||
|
||||
@@ -56,7 +57,7 @@ internal class PluginsLifetime(ConfigHandler configHandler, HttpClient client) :
|
||||
// TODO take into account the target framework runtime identifier
|
||||
var resolver = new PackageResolver(_runtimeFramework.Framework, packagesConfig.Packages, sourceMapping);
|
||||
|
||||
var cacheDir = _dir.CreateSubdirectory("cache");
|
||||
var cacheDir = dir.CreateSubdirectory("cache");
|
||||
|
||||
var invalidPackages = new List<PackageReference>();
|
||||
var packages = await resolver.ResolveAsync(cacheDir, launcherConfig.DisablePluginUpdates, invalidPackages);
|
||||
@@ -78,7 +79,8 @@ internal class PluginsLifetime(ConfigHandler configHandler, HttpClient client) :
|
||||
progress.Report("Downloading packages");
|
||||
|
||||
var builtInPackages = await BuiltInPackages.GetPackagesAsync(_runtimeFramework);
|
||||
var cachedPackages = await PackageResolver.DownloadPackagesAsync(cacheDir, packages, builtInPackages.Keys.ToHashSet(), progress);
|
||||
var cachedPackages =
|
||||
await PackageResolver.DownloadPackagesAsync(cacheDir, packages, builtInPackages.Keys.ToHashSet(), progress);
|
||||
|
||||
progress.Report("Loading plugins");
|
||||
|
||||
@@ -87,7 +89,8 @@ internal class PluginsLifetime(ConfigHandler configHandler, HttpClient client) :
|
||||
|
||||
await LoadPlugins(cachedPackages, sourceMapping, packagesConfig, builtInPackages);
|
||||
|
||||
RenderHandler.Current.RegisterComponent(new PluginListComponent(_configReference, _launcherConfig, sourceMapping, MyFileSystem.ExePath, _plugins));
|
||||
RenderHandler.Current.RegisterComponent(new PluginListComponent(_configReference, _launcherConfig,
|
||||
sourceMapping, MyFileSystem.ExePath, _plugins));
|
||||
}
|
||||
|
||||
public static async Task ReloadPlugin(PluginInstance instance)
|
||||
@@ -96,7 +99,7 @@ internal class PluginsLifetime(ConfigHandler configHandler, HttpClient client) :
|
||||
{
|
||||
var (oldContext, newContext) = await instance.ReloadAsync();
|
||||
|
||||
lock(ContextsLock)
|
||||
lock (ContextsLock)
|
||||
{
|
||||
Contexts = Contexts.Remove(oldContext).Add(newContext);
|
||||
}
|
||||
@@ -122,6 +125,7 @@ internal class PluginsLifetime(ConfigHandler configHandler, HttpClient client) :
|
||||
Log.Error(e, "Failed to instantiate plugin {Plugin}", instance.Metadata);
|
||||
}
|
||||
}
|
||||
|
||||
Contexts = contextBuilder.ToImmutable();
|
||||
}
|
||||
|
||||
@@ -136,7 +140,7 @@ internal class PluginsLifetime(ConfigHandler configHandler, HttpClient client) :
|
||||
resolvedPackages.TryAdd(package.Package.Id, package);
|
||||
}
|
||||
|
||||
var manifestBuilder = new DependencyManifestBuilder(_dir.CreateSubdirectory("cache"), sourceMapping,
|
||||
var manifestBuilder = new DependencyManifestBuilder(dir.CreateSubdirectory("cache"), sourceMapping,
|
||||
dependency =>
|
||||
{
|
||||
resolvedPackages.TryGetValue(dependency.Id, out var package);
|
||||
@@ -187,7 +191,9 @@ internal class PluginsLifetime(ConfigHandler configHandler, HttpClient client) :
|
||||
{
|
||||
var plugins = ImmutableArray<PluginInstance>.Empty.ToBuilder();
|
||||
|
||||
foreach (var directory in dir.EnumerateDirectories())
|
||||
foreach (var directory in Environment.GetEnvironmentVariable("DOTNET_USERDEV_PLUGINDIR") is { } userDevPlugin
|
||||
? [new(userDevPlugin), ..dir.GetDirectories()]
|
||||
: dir.EnumerateDirectories())
|
||||
{
|
||||
var files = directory.GetFiles("*.deps.json");
|
||||
|
||||
@@ -201,7 +207,8 @@ internal class PluginsLifetime(ConfigHandler configHandler, HttpClient client) :
|
||||
_plugins = plugins.ToImmutable();
|
||||
}
|
||||
|
||||
private static void LoadComponent(ImmutableArray<PluginInstance>.Builder plugins, string path, PluginMetadata? metadata = null, bool local = false)
|
||||
private static void LoadComponent(ImmutableArray<PluginInstance>.Builder plugins, string path,
|
||||
PluginMetadata? metadata = null, bool local = false)
|
||||
{
|
||||
try
|
||||
{
|
||||
|
Reference in New Issue
Block a user