
All checks were successful
Build / Compute Version (push) Successful in 7s
Build / Build Nuget package (NuGet) (push) Successful in 3m59s
Build / Build Nuget package (CringeBootstrap.Abstractions) (push) Successful in 4m10s
Build / Build Nuget package (SharedCringe) (push) Successful in 4m11s
Build / Build Nuget package (CringePlugins) (push) Successful in 4m34s
Build / Build Launcher (push) Successful in 6m19s
35 lines
1.5 KiB
XML
35 lines
1.5 KiB
XML
<Project Sdk="Microsoft.NET.Sdk">
|
|
|
|
<PropertyGroup>
|
|
<OutputType>Exe</OutputType>
|
|
<TargetFramework>net9.0-windows10.0.19041.0</TargetFramework>
|
|
<ImplicitUsings>enable</ImplicitUsings>
|
|
<Nullable>enable</Nullable>
|
|
<UseWindowsForms>true</UseWindowsForms>
|
|
<LangVersion>preview</LangVersion>
|
|
<TieredPGO>true</TieredPGO>
|
|
<PublishReadyToRun>true</PublishReadyToRun>
|
|
<RestorePackagesWithLockFile>true</RestorePackagesWithLockFile>
|
|
<EnableWindowsTargeting>true</EnableWindowsTargeting>
|
|
<RuntimeIdentifier>win-x64</RuntimeIdentifier>
|
|
|
|
<!-- Required for Serialization of List<MyGameInventoryItem> in VRage.GameServices.MyInventoryHelper -->
|
|
<!-- Deserialization is patched to use safer NrbfDecoder instead -->
|
|
<EnableUnsafeBinaryFormatterSerialization>true</EnableUnsafeBinaryFormatterSerialization>
|
|
|
|
<ApplicationIcon>..\icon.ico</ApplicationIcon>
|
|
</PropertyGroup>
|
|
|
|
<ItemGroup>
|
|
<PackageReference Include="NLog.Schema" Version="5.3.4" />
|
|
<PackageReference Include="Velopack" Version="0.0.942" />
|
|
<PackageReference Include="System.Runtime.Serialization.Formatters" Version="9.0.6" />
|
|
</ItemGroup>
|
|
|
|
<ItemGroup>
|
|
<ProjectReference Include="..\CringeBootstrap.Abstractions\CringeBootstrap.Abstractions.csproj" />
|
|
<ProjectReference Include="..\CringeLauncher\CringeLauncher.csproj" />
|
|
</ItemGroup>
|
|
|
|
</Project>
|