76 lines
1.8 KiB
C#
76 lines
1.8 KiB
C#
using NLog;
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using VRage.Plugins;
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namespace CringePlugins.Loader;
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//todo maybe we could unload the plugin if there's an error?
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internal sealed class PluginWrapper(PluginMetadata metadata, IPlugin plugin) : IHandleInputPlugin
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{
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public bool HasError => LastException != null;
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public Exception? LastException { get; private set; } //todo: show exception when hovered in plugin menu?
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private static readonly ILogger Log = LogManager.GetCurrentClassLogger();
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private readonly IHandleInputPlugin? _handleInputPlugin = plugin as IHandleInputPlugin;
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public void Dispose()
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{
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try
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{
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plugin.Dispose();
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}
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catch (Exception e)
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{
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Log.Error(e, "Exception while Disposing {Metadata}", metadata);
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LastException = e;
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}
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}
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public void HandleInput()
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{
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if (_handleInputPlugin is null || HasError)
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return;
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try
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{
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_handleInputPlugin.HandleInput();
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}
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catch (Exception e)
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{
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Log.Error(e, "Exception while Updating {Metadata}", metadata);
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LastException = e;
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}
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}
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public void Init(object gameInstance)
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{
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try
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{
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plugin.Init(gameInstance);
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}
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catch (Exception e)
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{
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Log.Error(e, "Exception while Initializing {Metadata}", metadata);
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LastException = e;
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}
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}
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public void Update()
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{
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if (HasError)
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return;
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try
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{
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plugin.Update();
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}
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catch (Exception e)
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{
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Log.Error(e, "Exception while Updating {Metadata}", metadata);
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LastException = e;
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}
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}
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public override string ToString() => metadata.ToString();
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}
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