fixed most of issues with world creating/loading
fixed log window lags
fixed some compiler warnings
fixed empty log files creating
fixed logging performance
added better logging of load process
commands autocomplete in torch GUI
chat in torch GUI now has entered history (like console, use up/down arrows)
abstraction of instance manager
session name now correctly displaying in torchSessionManager messages
TorchSession now has loaded world property (as torch now has more control about world load process)
now only dedicated config locks after session start
* Implement ModList tab which fetches and displays mod information from the workshop.
* ModListEditor: Implement drag and drop ordering, adding, removing and saving.
* Add SteamWorkshopService to VCS
* Add missing file to SteamworkshopService project.
* ModlistControl: Implement checkbox for hiding/showing dependency mods
disable until config is loaded.
design improvements.
* Add documentation for the new classes.
* Comply to naming conventions.
* Update Torch.Server.csproj
* Fix Mod.IsDependency not being serialized when saving
* Remove superfluous update of mod meta data.
Remove commented section in ConfigControl.xaml.
* Optimized SteamworkshopService according to commit review.
* Move SteamWorkshopService to Torch.Utils.SteamworkshopTools
* Remove debug output.
* Don't break stack trace with custom exception in SteamWorkshopTools.
* User ViewModel base class for ModItemInfo instead of implementing INotifyProperty directly.
* Wrap ModListControl in ScrollViewer.
* Rename SteamWorkshopTools utility to WebAPI.
* Revert steamkit call to use dynamic typing for clarity :/
* Mark webAPI based method for downloading workshop content as obsolete.
* Update Torch project definition.
* Disable building Torch client
* Update readme
* Change init order to ensure paths are initialized for plugins
* Reorder exception logging to reduce duplication
* Use thread safe queues in MtObservableCollectionBase
* Revert "Change init order to ensure paths are initialized for plugins"
This reverts commit 3f803b8107.
* Fix layout of ModListControl
* Combine Invokes to reduce allocations
* Replace string comparisons by string.Equals / string.IsNullOrEmpty
* Replace string comparisons by string.Equals / string.IsNullOrEmpty
* Use MtObservableList for Modlist to avoid race conditions.
Command context for servers now supports Respond()
Chat manager now treats the steam ID Sync.MyId as a local destination, and processes the event accordingly.
Save makes better use of Task<>
Restart actually waits for save
PlayerCollectionExtension uses a dictionary lookup for TryGetBySteamId
Shutting the UI window properly closes Torch
Torch Dispose renamed to Destroy, VRage Dispose marked as obsolete (do not use)