36 lines
986 B
C#
36 lines
986 B
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Data;
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using System.Windows.Documents;
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using System.Windows.Input;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using System.Windows.Navigation;
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using System.Windows.Shapes;
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using Torch.Server.ViewModels.Entities;
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namespace Torch.Server.Views.Entities
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{
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/// <summary>
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/// Interaction logic for VoxelMapView.xaml
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/// </summary>
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public partial class VoxelMapView : UserControl
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{
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public VoxelMapView()
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{
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InitializeComponent();
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DataContextChanged += VoxelMapView_DataContextChanged;
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}
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private void VoxelMapView_DataContextChanged(object sender, DependencyPropertyChangedEventArgs e)
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{
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Task.Run(() => ((VoxelMapViewModel)e.NewValue).UpdateAttachedGrids()).Wait();
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}
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}
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}
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