Files
Torch/Torch.Server/ViewModels/VoxelMapViewModel.cs
2017-05-11 11:22:47 -07:00

23 lines
543 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Medieval.ObjectBuilders.Definitions;
using Sandbox.Game.Entities;
using VRage.ModAPI;
namespace Torch.Server.ViewModels
{
public class VoxelMapViewModel : EntityViewModel
{
private MyVoxelBase Voxel => (MyVoxelBase)Entity;
public override string Name => Voxel.StorageName;
public override bool CanStop => false;
public VoxelMapViewModel(MyVoxelBase e) : base(e) { }
}
}