Files
Torch/Torch.API/Utils/ModItemUtils.cs
2021-02-11 23:15:46 +07:00

16 lines
457 B
C#

using Sandbox.Engine.Networking;
using VRage.Game;
namespace Torch.Utils
{
public static class ModItemUtils
{
public static MyObjectBuilder_Checkpoint.ModItem Create(ulong modId)
{
var serviceName = "Steam";
if (MyGameService.IsOnline)
serviceName = MyGameService.GetDefaultUGC().ServiceName;
return new MyObjectBuilder_Checkpoint.ModItem(modId, serviceName);
}
}
}