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add template for user plugins
86 lines
3.6 KiB
C#
86 lines
3.6 KiB
C#
using System;
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using System.IO;
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using Microsoft.Build.Framework;
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using Microsoft.Build.Utilities;
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using Microsoft.Win32;
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namespace CringePlugins.MSBuild;
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public class GenerateRunConfig : Task
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{
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[Required] public required string RunConfigPath { get; set; }
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[Required] public required string ProjectName { get; set; }
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private const string RunConfigTemplate = """
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{
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"$schema": "http://json.schemastore.org/launchsettings.json",
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"profiles": {
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"$projectName$ Dev Client": {
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"commandName": "Executable",
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"executablePath": "BootstrapExecutablePathPlaceholder",
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"commandLineArgs": "\"GameExecutablePathPlaceholder\"",
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"environmentVariables": {
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"DOTNET_BOOTSTRAP_ENTRYPOINT": "CringeLauncher.UserDev.UserDevLauncher, CringeLauncher",
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"DOTNET_USERDEV_RUNDIR": "data",
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"DOTNET_USERDEV_PLUGINDIR": "."
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}
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}
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}
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}
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""";
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public override bool Execute()
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{
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if (Environment.OSVersion.Platform != PlatformID.Win32NT)
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{
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Log.LogError("Only windows is supported");
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return false;
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}
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// branch off so jit wont notice in case Win32 package is missing from sdk distribution on non-windows platforms
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// too lazy to test if it actually is missing
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return ExecuteInternal();
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}
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private bool ExecuteInternal()
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{
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string? GetInstallLocation(RegistryKey baseKey, string subKey)
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{
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using var key = baseKey.OpenSubKey(subKey);
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return key?.GetValue("InstallLocation") as string;
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}
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var gamePath = GetInstallLocation(Registry.LocalMachine,
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@"Software\Microsoft\Windows\CurrentVersion\Uninstall\Steam App 244850");
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var bootstrapPath = GetInstallLocation(Registry.CurrentUser,
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@"Software\Microsoft\Windows\CurrentVersion\Uninstall\CringeLauncher");
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if (string.IsNullOrEmpty(gamePath))
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{
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Log.LogError("Failed to find Space Engineers install location");
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return false;
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}
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if (string.IsNullOrEmpty(bootstrapPath))
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{
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Log.LogError("Failed to find CringeLauncher install location");
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return false;
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}
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gamePath = Path.Combine(gamePath, @"Bin64\SpaceEngineers.exe").Replace(@"\", @"\\");
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bootstrapPath = Path.Combine(bootstrapPath, @"current\CringeBootstrap.exe").Replace(@"\", @"\\");
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var runConfigText = RunConfigTemplate
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.Replace("BootstrapExecutablePathPlaceholder", bootstrapPath)
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.Replace("GameExecutablePathPlaceholder", gamePath)
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.Replace("$projectName$", ProjectName);
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var runConfigDir = Path.GetDirectoryName(RunConfigPath);
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if (runConfigDir is not null && !Directory.Exists(runConfigDir))
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Directory.CreateDirectory(runConfigDir);
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File.WriteAllText(RunConfigPath, runConfigText);
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return true;
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}
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} |