c7757a2279
Add environment variable for viktor's plugins
Build / Build Launcher (push) Successful in 3m5s
2024-10-14 14:16:12 -04:00
zznty
bd63575630
fix crash
Build / Build Launcher (push) Successful in 1m7s
2024-08-30 03:50:17 +07:00
a4a0cdefe5
Fix WCRadar mod not compiling
Build / Build Launcher (push) Successful in 2m29s
2024-08-29 13:35:01 -04:00
zznty
d9cdfc5360
use dotnet thread pool for keen parallel cringe
Build / Build Launcher (push) Successful in 1m23s
2024-08-30 00:14:01 +07:00
319755c170
Disable EOS networking due to memory leak in EOS SDK
Build / Build Launcher (push) Successful in 1m20s
2024-08-29 20:16:32 +04:00
46d915911b
Prevent unnecessarily downloading subscribed/legacy workshop items
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Build / Build Launcher (push) Successful in 1m12s
Fix gitignore
2024-08-25 22:30:28 -04:00
zznty
fbf02ad716
move client mods updates to actual steam api
Build / Build Launcher (push) Successful in 2m17s
2024-05-31 17:56:24 +07:00
zznty
43a4e6f62b
get rid of keen threading cringe
Build / Build Launcher (push) Successful in 2m39s
2024-05-31 17:22:27 +07:00
zznty
9fb29d2011
update logging and add pl splash as the main one
Build / Build Launcher (push) Successful in 2m31s
2024-05-31 17:12:08 +07:00
zznty
fc69ee8e83
remove useless references
2024-05-31 15:18:00 +07:00
8ca7224c43
Update for 1.204.18
Build / Build Launcher (push) Successful in 2m54s
2024-05-23 12:55:03 -04:00
dbcbf1fe2d
Update for 1.204.17
Build / Build Launcher (push) Successful in 29m29s
2024-05-17 12:03:47 -04:00
838bb3f8c5
Update 1.204.15
Build / Build Launcher (push) Successful in 2m2s
2024-05-13 15:06:32 -04:00
af9fa1c510
Fix restart option (no longer gives error about game currently running)
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Build / Build Launcher (push) Successful in 1m57s
Prevent local plugin info from being logged to game logs (now only logs to pluginloader's loader.log)
2024-04-15 22:39:07 -04:00
72a3a3da71
Fix for Warp Drive mod
Build / Build Launcher (push) Successful in 2m6s
2024-04-08 17:24:41 -04:00
zznty
dc63671a48
update deps
Build / Build Launcher (push) Successful in 5m25s
2024-03-04 17:21:47 +07:00
84c3035bcf
Merge remote-tracking branch 'pve/master'
Build / Build Launcher (push) Successful in 2m14s
2024-03-04 02:17:29 -05:00
ebbe1d4da2
Fixes for some mods
2024-03-04 02:16:04 -05:00
zznty
3acab6cafa
bring back original harmony
Build / Build Launcher (push) Successful in 4m42s
2024-01-22 23:27:47 +07:00
zznty
eeaf2547a7
update deps
Build / Build Launcher (push) Successful in 2m1s
2024-01-22 16:39:22 +07:00
193b79e430
Merge remote-tracking branch 'pve/master'
Build / Build Launcher (push) Failing after 2m11s
2024-01-21 13:13:26 -05:00
3f0c9f91dd
Merge remote-tracking branch 'origin/master'
2024-01-21 12:43:16 -05:00
5d872cf9a8
Update for 1.203.630
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Note: I cannot access the nuget package, so someone else will have to do that for it to build properly (don't forget packages.lock.json)
2024-01-21 12:43:03 -05:00
8e61d2c59b
Update .github/workflows/build.yml
Build / Build Launcher (push) Successful in 2m16s
2024-01-17 09:46:33 +00:00
42f9a3bb46
Update .github/workflows/build.yml
Build / Build Launcher (push) Successful in 2m30s
2024-01-17 09:40:32 +00:00
d0eda62bd8
Update .github/workflows/build.yml
2024-01-17 09:40:14 +00:00
d364fc400b
Update .github/workflows/build.yml
Build / Build Launcher (push) Failing after 2m28s
2024-01-16 18:01:20 +00:00
c9617b5e52
Update .github/workflows/build.yml
Build / Build Launcher (push) Has been cancelled
2024-01-16 18:00:46 +00:00
zznty
51a35a73dc
update to dotnet 8
2023-12-02 19:06:05 +07:00
c5309fe8b0
Update for latest version
2023-10-27 12:13:01 -04:00
3467916ead
Update for latest version
2023-10-26 15:07:48 -04:00
888c14c694
Update for latest version of the game, and print plugin load errors to console if no window is currently open
2023-08-31 14:49:26 -04:00
9d5f00b7e0
Update for latest SE version
2023-07-04 21:11:57 -04:00
zznty
6219778b18
fix compiler error
2023-07-04 12:10:25 +07:00
zznty
412b6d6134
use original harmony prerelease in oder to fix plugin incompatibilities with X version
2023-07-04 12:07:46 +07:00
40fa225b1c
Fix DarkTardMissingNamespacePatch, add some compiler stuff from normal plugin loader, and some code cleanup
2023-07-03 16:23:42 -04:00
zznty
856e7dce59
update to se 1.202.120
2023-06-13 22:47:03 +07:00
3c6b79dc26
Update for latest SE version
2023-06-01 14:29:21 -04:00
4326609a8a
Include packages.lock.json
2023-05-25 14:28:40 -04:00
fb62137ec0
Update for latest version
2023-05-25 14:28:18 -04:00
95a15ed873
Push packages.lock.json
2023-05-11 17:50:15 -04:00
018be153a1
Update for new version
2023-05-11 17:48:08 -04:00
d49d29a8e2
Worked on ModScriptCompilerPatch
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I can load into a test world successfully, and the mods seemingly compile fine. Scripts compile when loading into the world, but no longer compile when the world is loaded (not sure why). Pressing the CheckCode button never finishes either, and it seems to get stuck at the end of CompileAsync
For some reason, mod assemblies don't unload after reloading the world, even when disabling other plugins to test.
2023-04-19 19:08:39 -04:00
zznty
340073d129
update se and packages
2023-04-18 22:40:01 +07:00
zznty
2024a35d1e
fix once again
2023-04-14 11:54:42 +07:00
zznty
3b4256abf9
force building for windows
2023-04-14 07:49:32 +03:00
be9f419d2f
Merge remote-tracking branch 'origin/master'
2023-04-13 18:22:38 -04:00
05bc0588cf
Update for new game version
2023-04-13 18:22:26 -04:00
zznty
08b2388bf4
build on linux instead
2023-04-13 20:22:04 +07:00
zznty
22bb24471f
Update build.yml
2023-04-13 16:07:42 +03:00