b2b9f0bf46
add r2r for launcher and game assemblies
zznty
2025-08-02 03:58:42 +07:00
934b931d40
fix userdev not allowing creation or loading of custom worlds now it crashes in workshop browser but i dont think thats a major issue for offline client
zznty
2025-07-30 02:55:39 +07:00
f4cb8cdb39
first pass on plugin->plugin dependencies
plugin-deps
zznty
2025-07-12 00:32:47 +07:00
476ef75974
eos support is back
zznty
2025-06-03 04:02:11 +07:00
eba25bbf88
config handler global service provider with our stuff so we stop using statics everywhere polly retry policy for httpclient
zznty
2025-06-02 22:40:16 +07:00
b12f1cc2f1
Retry source requests Handle missing sources Minor Optimizations Move thread pool improvement to debug while we fix it
pas27042025-06-01 11:11:50 -04:00
2f492d9ed1
Add interface for gui handling so plugins can determine if inputs are being blocked or if the mouse is being drawn (etc)
pas27042025-05-20 17:09:29 -04:00
662aef1247
Input keybinds: hold ` for free mouse, use alt + delete to toggle free mouse
pas27042025-05-17 18:08:44 -04:00
bd626f7a2b
Fix init when pasting in a programmable block Improvements for imgui input handling
pas27042025-05-16 22:52:15 -04:00
a87161f2f5
Fix for game update when launcher has not been updated Switch to ModScriptCompilerPatch for pb unloading
pas27042025-05-13 20:32:43 -04:00
78880d2a78
Mod config migration from plugin hub Update ui when migrating pluginhub config Added mod loader as a default plugin Temp fix for pbs
pas27042025-05-13 04:04:22 -04:00
3295afc447
Add syntax rewriter to handle missing usings we haven't added Added Microsoft.VisualBasic to missing namespace patch
pas27042025-05-12 16:34:31 -04:00
227dcb1869
force compiler version to be latest available
zznty
2025-05-13 01:33:59 +07:00
a441498c09
import all shipped nuget packages as built-in also would now throw if version gets changed
zznty
2025-05-13 00:19:22 +07:00
4ac3989115
fix whitelist registration of generic type parameters
zznty
2025-05-12 18:51:44 +07:00
295ee6806e
Fixes for dependency resolution steamworks added to builtin packages
pas27042025-05-12 03:34:26 -04:00
b432fe513e
wait for directx initialization before constructing game due to keen static constructors calling render
zznty
2025-05-11 19:35:26 +07:00
7e8e2d1db9
a lil todo
zznty
2025-05-11 02:27:42 +07:00
88739f7cad
hack around steamworks being an override load so skipping game context unmanaged resolver
zznty
2025-05-11 02:27:31 +07:00
1274e7abcf
check updates before patching
zznty
2025-05-11 02:08:10 +07:00
5dfe353991
remove done todo
zznty
2025-05-10 20:58:04 +07:00
6dcf21d03e
make assembly names case-insensitive for the game context
zznty
2025-05-10 19:39:50 +07:00
10b0a22a48
explicitly resolve unmanaged assemblies in the game context because the runtime doesnt always resolve them in the game directory
zznty
2025-05-10 18:26:15 +07:00
17a8ba28b2
make patch target type reference explicit
zznty
2025-05-09 13:16:58 +07:00
606e2e0b9f
Fix input handling Keyboard input is blocked when a menu is receiving text input Mouse inputs are blocked when the mouse is visible and hovering over an imgui item
pas27042024-11-24 02:28:22 -05:00
a243d85146
Add "Restart Now" button Fix search textbox Replace checkbox (it clips through the row, i couldn't get it to look nice) Add other tabs that will be implemented in future
pas27042024-11-03 01:50:36 -04:00
8d69cfc5d9
Add support for pluginloader config method to PluginInstance
pas27042024-11-03 01:49:10 -04:00