Commit Graph

97 Commits

Author SHA1 Message Date
zznty
c1e1a5f284 fix build
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2024-10-22 22:26:30 +07:00
zznty
a6272297ee drop original plugin loader
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2024-10-22 21:42:09 +07:00
zznty
8e06f0bad7 add vpk release workflow 2024-10-22 21:40:35 +07:00
zznty
bf3eaedf62 ok now it works 2024-10-22 21:40:32 +07:00
zznty
8f7fef8857 add test plugin 2024-10-22 21:40:05 +07:00
zznty
25981da0fe fix imgui and plugin loading 2024-10-22 21:40:01 +07:00
zznty
0933915c64 add bootstrap and plugins prototype 2024-10-22 21:39:31 +07:00
c7757a2279 Add environment variable for viktor's plugins
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Build / Build Launcher (push) Successful in 3m5s
2024-10-14 14:16:12 -04:00
zznty
bd63575630 fix crash
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Build / Build Launcher (push) Successful in 1m7s
2024-08-30 03:50:17 +07:00
a4a0cdefe5 Fix WCRadar mod not compiling
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Build / Build Launcher (push) Successful in 2m29s
2024-08-29 13:35:01 -04:00
zznty
d9cdfc5360 use dotnet thread pool for keen parallel cringe
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Build / Build Launcher (push) Successful in 1m23s
2024-08-30 00:14:01 +07:00
319755c170 Disable EOS networking due to memory leak in EOS SDK
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2024-08-29 20:16:32 +04:00
46d915911b Prevent unnecessarily downloading subscribed/legacy workshop items
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Build / Build Launcher (push) Successful in 1m12s
Fix gitignore
2024-08-25 22:30:28 -04:00
zznty
fbf02ad716 move client mods updates to actual steam api
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Build / Build Launcher (push) Successful in 2m17s
2024-05-31 17:56:24 +07:00
zznty
43a4e6f62b get rid of keen threading cringe
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2024-05-31 17:22:27 +07:00
zznty
9fb29d2011 update logging and add pl splash as the main one
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2024-05-31 17:12:08 +07:00
zznty
fc69ee8e83 remove useless references 2024-05-31 15:18:00 +07:00
8ca7224c43 Update for 1.204.18
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Build / Build Launcher (push) Successful in 2m54s
2024-05-23 12:55:03 -04:00
dbcbf1fe2d Update for 1.204.17
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2024-05-17 12:03:47 -04:00
838bb3f8c5 Update 1.204.15
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2024-05-13 15:06:32 -04:00
af9fa1c510 Fix restart option (no longer gives error about game currently running)
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Build / Build Launcher (push) Successful in 1m57s
Prevent local plugin info from being logged to game logs (now only logs to pluginloader's loader.log)
2024-04-15 22:39:07 -04:00
72a3a3da71 Fix for Warp Drive mod
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Build / Build Launcher (push) Successful in 2m6s
2024-04-08 17:24:41 -04:00
zznty
dc63671a48 update deps
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Build / Build Launcher (push) Successful in 5m25s
2024-03-04 17:21:47 +07:00
84c3035bcf Merge remote-tracking branch 'pve/master'
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Build / Build Launcher (push) Successful in 2m14s
2024-03-04 02:17:29 -05:00
ebbe1d4da2 Fixes for some mods 2024-03-04 02:16:04 -05:00
zznty
3acab6cafa bring back original harmony
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Build / Build Launcher (push) Successful in 4m42s
2024-01-22 23:27:47 +07:00
zznty
eeaf2547a7 update deps
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Build / Build Launcher (push) Successful in 2m1s
2024-01-22 16:39:22 +07:00
193b79e430 Merge remote-tracking branch 'pve/master'
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Build / Build Launcher (push) Failing after 2m11s
2024-01-21 13:13:26 -05:00
3f0c9f91dd Merge remote-tracking branch 'origin/master' 2024-01-21 12:43:16 -05:00
5d872cf9a8 Update for 1.203.630
Note: I cannot access the nuget package, so someone else will have to do that for it to build properly (don't forget packages.lock.json)
2024-01-21 12:43:03 -05:00
8e61d2c59b Update .github/workflows/build.yml
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2024-01-17 09:46:33 +00:00
42f9a3bb46 Update .github/workflows/build.yml
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Build / Build Launcher (push) Successful in 2m30s
2024-01-17 09:40:32 +00:00
d0eda62bd8 Update .github/workflows/build.yml 2024-01-17 09:40:14 +00:00
d364fc400b Update .github/workflows/build.yml
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Build / Build Launcher (push) Failing after 2m28s
2024-01-16 18:01:20 +00:00
c9617b5e52 Update .github/workflows/build.yml
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2024-01-16 18:00:46 +00:00
zznty
51a35a73dc update to dotnet 8 2023-12-02 19:06:05 +07:00
c5309fe8b0 Update for latest version 2023-10-27 12:13:01 -04:00
3467916ead Update for latest version 2023-10-26 15:07:48 -04:00
888c14c694 Update for latest version of the game, and print plugin load errors to console if no window is currently open 2023-08-31 14:49:26 -04:00
9d5f00b7e0 Update for latest SE version 2023-07-04 21:11:57 -04:00
zznty
6219778b18 fix compiler error 2023-07-04 12:10:25 +07:00
zznty
412b6d6134 use original harmony prerelease in oder to fix plugin incompatibilities with X version 2023-07-04 12:07:46 +07:00
40fa225b1c Fix DarkTardMissingNamespacePatch, add some compiler stuff from normal plugin loader, and some code cleanup 2023-07-03 16:23:42 -04:00
zznty
856e7dce59 update to se 1.202.120 2023-06-13 22:47:03 +07:00
3c6b79dc26 Update for latest SE version 2023-06-01 14:29:21 -04:00
4326609a8a Include packages.lock.json 2023-05-25 14:28:40 -04:00
fb62137ec0 Update for latest version 2023-05-25 14:28:18 -04:00
95a15ed873 Push packages.lock.json 2023-05-11 17:50:15 -04:00
018be153a1 Update for new version 2023-05-11 17:48:08 -04:00
d49d29a8e2 Worked on ModScriptCompilerPatch
I can load into a test world successfully, and the mods seemingly compile fine. Scripts compile when loading into the world, but no longer compile when the world is loaded (not sure why). Pressing the CheckCode button never finishes either, and it seems to get stuck at the end of CompileAsync
For some reason, mod assemblies don't unload after reloading the world, even when disabling other plugins to test.
2023-04-19 19:08:39 -04:00